January 2025 - August 2025
WORK OVERVIEW
I WAS IN CHARGE OF
Full ownership on the first campaign map from paper to completion including scripting its features
Creating a sandbox level made to emphasize player’s freedom and experimentation
Working in collaborations with the narrative team to ensure a rich and consistent story-driven mission
Creating and implementing tutorials
Designing a map-wide compatible boss fight
Working with 2 environment artists and mentoring one of them
Designing a core gameplay feature for a level-specific challenge
Designing a believable level based on a strong world logic
Creating a beautiful composition and lighting to guide the player
More information available after signing a NDA document