CHAOS WASTES

April 2020 - June 2021

DESCRIPTION

Explore the Chaos Wastes together with your fellow heroes in this new rogue-lite-inspired game mode. Build your team from the ground up, decide your tactics together and prepare for the unexpected. The farther your team progresses, the greater the reward, but beware: failure to reach the expedition’s end may rob you of the fruits of your labour.


WORK OVERVIEW

I WAS IN CHARGE OF

  • Completing the design of some levels while respecting Vermintide 2 DNA and adapting the layout to several characters' gameplay styles and abilities

  • Managing playtest sessions to ensure the quality of the experience and the absence of bugs

  • Fixing bugs and crashes until release

  • Implementing VO lines through an external software

  • Updating out-of-date documentation


level design

I WAS IN CHARGE OF FINALIZING COUNT MORDREK’S FORTRESS

  • Designing an arena to support a "Terror Event" (massive encounter)

  • Using the ramparts to hide enemies' spawners

  • Exit and statue framed in view from the entrance (tunnel) to help players understand the space

  • One high vantage point with two accesses for sniping and long-range combat

  • Few amount of covers for fluid navigation


I WAS IN CHARGE OF FINALIZING THE CITADEL OF ETERNITY

  • Reorganization of each path

  • Reduce the time of the experience

  • Cut and simplify some areas

  • Improve the visibility of the level

  • Rewrite the documentation

  • (Re)Scripting the mission flow with the in-house blueprint tool


BUGS FIXING

I WAS IN CHARGE OF

  • Fixing hundreds of bugs, issues and crashes

  • Creating documentation to facilitate QA tasks

  • Implementing VO lines in each level and managing their documentation

  • Managing our weekly playtest session, gathering feedback and compiling them in documents


Warhammer: Vermintide 2 © Games Workshop Limited 2021. Warhammer: Vermintide 2, Games Workshop and their associated logos are either ® or TM and/or © Games Workshop Limited. Published under licence to Fatshark. © Fatshark AB 2021. Game Director: Mårten Stormdal & Anders De Geer Art Direction: Mattias Rousk